Reports about the cost of Hideo Kojima's Physint are being scaled back, according to Italian outlet Multiplayer. The publication reported on Sunday that claims of a $400 million budget for the Xbox-linked project are being revised downward.
Multiplayer's report is one of several Italian gaming outlets addressing the same figure. Everyeye.it covered what it described as new background on the budget Kojima sought, framing the story around the project's move from Sony to an agreement with Xbox. SpazioGames reported that Xbox would pay considerably less than the $400 million that had been speculated. Gamesource.it described the budget as a mystery and tied the discussion to Xbox's broader strategy, while Uagna noted that the figures in circulation are highly conflicting.
Taken together, the coverage indicates that no single agreed figure exists for what Xbox is spending on the game. The outlets agree mainly on one point: the $400 million number that has circulated is not being treated as accurate. None of the reports cited here provides a confirmed final budget, and the details remain attributed to the outlets rather than to Xbox or Kojima Productions.

The story also touches on how the project ended up with Xbox after previously being associated with Sony, though the material summarized here does not set out the terms of that arrangement.
What to watch next: whether Xbox or Kojima Productions comments publicly on the project's budget or its platform plans.






